We are pleased to present to you, the new battle system! This idea was suggested by the fantastic
Gazimu! Everybody put your hands together for Gazimu!
The Dice Information
The "Attack" Dice: 20 sided dieThere is a 10% (2/20) chance that your character will
Succeed and hit the enemy for
30 Hit Points.
There is a 15% (3/20) chance that your character will
Succeed and hit the enemy for
20 Hit Points.
There is a 20% (4/20) chance that your character will
Succeed and hit the enemy for
10 Hit Points.
There is a 25% (5/20) chance that your character will
Miss.
There is a 5% (1/20) chance that your character will
Fail and get hit by the enemy for
30 Hit Points.
There is a 10% (2/20) chance that your character will
Fail and get hit by the enemy for
20 Hit Points.
There is a 15% (3/20) chance that your character will
Fail and get hit by the enemy for
10 Hit Points.
The "Power Strike" Dice: 10 sided dieThere is a 40% (4/10) chance that your character will
Succeed and hit the enemy for
50 Hit Points.
There is a 40% (4/10) chance that your character will
Miss.
There is a 20% (2/10) chance that your character will
Fail and get hit by the enemy for
50 Hit Points.
The "Cast Spell" Dice: 15 sided dieThere is a 60% (9/15) chance that your character will
Succeed.
There is a 20% (3/15) chance that your character will
Miss.
There is a 20% (3/15) chance that your character will
Fail and get hit by the enemy for
20 Hit Points.
The "Heal" Dice: 20 sided dieThere is a 25% (5/20) chance that your character will
Fail.
There is a 50% (10/20) chance that your character will
Succeed and heal for
20 Hit Points.
There is a 25% (5/20) chance that your character will
Succeed and heal for
40 Hit Points.
* For further clarification, Casting Spells is reserved for children of Hecate or any other demigod that knows magic/spells and Healing is reserved for children of Apollo or any other demigod that is capable of healing either themselves or others.
** Each active character only gets one roll per postEnemy Hit Points
Enemy Demigods: 30 Hit Pointsxxx For each enemy demigod that one of your characters defeats using the dice system, you will receive 5 drachmas.
Hellhounds: 50 Hit Pointsxxx For each hellhound that one of your characters defeats using the dice system, you will receive 10 drachmas.
Empousae: 50 Hit Pointsxxx For each empousa that one of your characters defeats using the dice system, you will receive 10 drachmas.
Cyclopes: 80 Hit Pointsxxx For each cyclops that one of your characters defeats using the dice system, you will receive 15 drachmas.
Giants: 100 Hit Pointsxxx * Includes both Laistrygonians and Hyperborean giants.xxx For each giant that one of your characters defeats using the dice system, you will receive 25 drachmas.
Other enemies: 30 Hit Pointsxxx For any other type of enemy that one of your characters defeats using the dice system, you will receive 5 drachmas.
Camper Hit Points
Year One Campers: 150 Hit PointsYear Two Campers: 200 Hit PointsYear Three or Higher Campers 250 Hit Points* For further clarification, year one campers are campers who are new to camp, year two campers are campers who have already spent a year at camp, and year three or higher campers are campers who have spent two or more years at camp.
** For each character of yours that is killed in a battle, you will receive 15 drachmas for compensation.How to use the Battle System
When posting at the battle topic, you'll find that there is an additional field underneath the Preview and Send buttons. This field gives you the option to roll dice and you may select the dice you wish to roll there. Again, only one roll per character and per post.
- Members do not have to use the battle system, it is purely optional.
- You will not receive any drachmas for the enemies your characters defeat if you did not use the battle system to defeat them.
- Characters are free to avoid conflict and to instead heal other characters.
- Members are expected to keep track of the hit points of their characters and to keep an up to date tally of their characters' hit points at the end of their posts.
- Hit points will be reset for each battle.
- Members are also expected to keep track of how many enemies that their own characters defeat and how many of your characters died.
- In order to receive drachmas, you must send a message to the Gamemaster at the end of the battle.
- You should expect the appropriate amount of drachmas to be added to your account within the first 24 hours of sending the PM as well as a reply PM saying that the drachmas have been given.
- If you do not receive your drachmas within the first 24 hours of sending the PM, we ask for your patience and thank you for it.
- Users are expected to be completely honest when reporting their stats.
- If caught lying about any information, you will receive 0 drachmas.
- If caught lying repetitively, you will lose the privilege of receiving drachmas by defeating NPC enemies.
- 25 Drachmas must be paid in order to resurrect dead characters (characters whose health has reached 0).
- Please message any admin before resurrecting characters.
The above information has also been posted in its own topic in Rules & Joining.
You may find the battle topic
here.
Thank you for your patience and reading this topic through thoroughly. Have fun!