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monkey baby
Mega Asshole Duo


Posts : 10034
Join date : 2010-05-04
Age : 19
Location : butthole PA

PostSubject: extremely lame crap,   Wed Dec 26, 2012 3:28 pm

well, hey there, partner!


songs

    vinnie ♫ roll away your stone; mumford & sons.
    adam ♫ all these things i've done; the killers.
    iris ♫ colors; april smith and the great picture show.




secrets


    vinnie ✘ "i killed a little boy and went to jail for accidental manslaughter."
    adam ✘ "i'm mentally unstable and i tried to kill myself three times."




playbys


    Vinnie looks a lot like Dave Franco.
    Adam looks a lot like Niall Horan.




threads




this is extremely lame crap // hover
hi im zan and i really hate chris pine like srsly that man ugh ok um ya my characters kind suck bc im rly bad at rping now idk what even happened whatevs um so like ya my quality of writing has rly gone downhill since summer of '12 lol im over it ya thats all u need 2 know uh not much going on in the rp department of my life lol im making a new character though!!!!!! her name is iris!!!! shes rly cool but sometimes shes kinda mean :///
SONGS
SECRETS
PLAYBYS
THREADS
coded by sapphire


Last edited by primadonna on Thu Jun 13, 2013 11:16 am; edited 16 times in total
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monkey baby
Mega Asshole Duo


Posts : 10034
Join date : 2010-05-04
Age : 19
Location : butthole PA

PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:32 pm

Ruby Elizabeth Kennedy


Name: Ruby Elizabeth Kennedy, but she usually just goes by Ruby.
Age:  She's about the age of 9, turning 10 in September on the 21st. 
Gender: Female.
God Parent: Her father is Hades, god of the Underworld.
Claimed: Yes.
Mortal Family: Emilia Kennedy (mother), and Rocco Kennedy (full brother, younger.)
Years in Camp: Ruby's been  here for about six months. 



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monkey baby
Mega Asshole Duo


Posts : 10034
Join date : 2010-05-04
Age : 19
Location : butthole PA

PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:35 pm

Iris Louise Carmichael





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monkey baby
Mega Asshole Duo


Posts : 10034
Join date : 2010-05-04
Age : 19
Location : butthole PA

PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:38 pm

Vincent Thomas Belanov


Age/Birthday: 18 years old, July 3rd
Gender: Male
God Parent: Hermes
Claimed: Yes
Mortal Family: Ramona Belanov
Years in Camp: 3
Brief History: Vinnie had always been labeled the "trouble-maker" at school. He got poor marks on his report cards, was constantly sent to the principal, and even transferred schools when he got expelled(twice.) His home life wasn't particularly great--his mother was an alcoholic who would disappear for days without so much as telling Vin where she was going, and so he mostly took care of himself--but he wasn't abused or anything of the like. His teachers would constantly worry for his well being, because he'd show up in the clothes he wore the day before, sleep through all the classes, and constantly had cuts and bruises on his arms and legs, but none of it was really his parents fault. The clothes were just because he was too lazy to change and nobody said he had too, the sleeping was because he hated school and was too jumpy to sit still and actually pay attention, and the cuts and bruises were because he'd go out skating with his friends every night. Despite his constant explanations, nobody believed him. Multiple times his mother, Ramona Belanov, faced lawsuits as social workers tried to take away child custody of Vinnie. They had lost each case until he was 13, when they finally, unfortunately, won.
The case wasn't about custody of him, though. It was about his punishment. While his mom was on her usual trip to gods only knew where, Vin decided it would be a fun idea to try driving her car. The keys had been left on the kitchen counter, and from watching television shows Vin assumed he had some idea of what he was doing. Originally he just planned to drive around the neighborhood and bring it back, maybe stopping by a friend's house to brag, but he never got the chance. He put the keys into the ignition of the old white Honda Accord from the 90s, and twisted it, turning on the engine. After a few minor errors he managed to put the car in reverse and pull it out into the street, before turning it and shifting it into drive. From there, he started speeding down the street, completely unaware of the little boy from down the street playing outside.
When a squirrel went running into the street, Vin swerved out of panic. He ended up going up onto the curb, into the grass and over an 11 year old boy who went to his school. The car went into the boy's house, and Vin was thrown from the vehicle. He went through a glass coffee table and cut himself up badly, but the boy was dead.
After Vin's injuries were tended to and the concussion was beginning to disappear at the hospital, policed informed Vinnie of what he'd done. They said there would be severe consequences, however, they weren't as bad as Vinnie had originally thought. Somehow the court ruled that Vincent's joyride had been a result of stress and bad parenting, and that the accidental manslaughter wouldn't have happened otherwise. Ramona was charged for leaving her child unattended like she did and spent six months in jail, followed by six months of parenting classes. Vinnie went to a juvenile detention center for the year, where he constantly thought of what he'd done, how he'd killed an innocent boy--a classmate, no less. It changed him from being extremely reckless and oblivious of consequence to something of a cynic.
Just short of his 15th birthday, Vincent got out of jail. He went home to Ramona and tried to begin a new life. While Vinnie gave up running about in the middle of the night, stealing and fighting, he didn't give up skateboarding. For a while, he was worried he'd crash into people and hurt them skateboarding, or he'd hurt himself, but eventually, after many falls and having to get back up, he grew to understand that accidents happen. He is still scarred both physically and mentally from the event, but skateboarding helped him remember who he was before, and helped him realize that he could still be that person because that person wasn't bad. Slowly his old habits came back--though he was still terrified of driving.
Shortly after realizing this, Ramona had a sober talk with Vin(she quit drinking after Vinnie killed their neighbor and she went to jail.) She confessed that he wasn't an ordinary child, but he was a son of no other than the greek god of mischief, Hermes. Vin didn't want to believe it, but somewhere deep down, he thought it might be true. Ramona promised that he'd understand everything if he attended a special summer camp for children of the Greek deities. Vin, feeling like he didn't have much of a choice on the matter, agreed to go. He figured there wasn't really anything to lose, anyhow. It was actually a new start--a way to burn his bridges. He began to cherish an idea and by the time his bus was scheduled to arrive, he cherished the idea. The bus took him half away across the country, from his small home in Denver, Colorado, all the way to Long Island, New York. Using written directions on a piece of paper, he walked the last few miles to Camp Half Blood, and arrived with nothing more than the clothes on his back.
Physical Appearance: Vin isn't lacking in body muscle at all. He has prominent arm and leg definition under fair skin. His limbs are long and lanky; Vin is somewhat tall, even for a guy, standing at 6'2." He's got an oval head covered in a mop of wavy, dark brown hair, which he tends to hide under a hat out of laziness. The hair curls around his ears and at the back of his neck, and he lacks hair anywhere else.
Under the wisps of his bangs you can see small, almond shaped, honey brown eyes that gleam a shade close to amber under the right light. He's also got thick, naturally down-sloping eyebrows that, combined with his confident smirk, gives him a determined, confident look to replace a neutral face. He's got dimples, the right slightly more prominent than the left, and a Marilyn Monroe mole that can't be seen from too far away.
As far as unusual markings go, he's got mature scars making small lines and criss-crosses all over his back, as well as the back of his neck, arms, legs, and even a small one on his butt. These were from being thrown into the coffee table as a kid. They're mature scars, shiny and pink, but smooth. He also has large scars on his knees and elbows, courtesy of his skateboarding past-time. The only other strange mark is a cafe au lait birthmark, which is light brown and roughly the shape of an oval, but with the occasional jagged edge. It's about an inch and a half wide, and located on his calf, a little un-centered to the left.
Personality: For a while after the accident, Vinnie was extremely reserved. He felt guilty and depressed, and didn't really want to talk to anyone or spend time with people in general. Eventually, he returned to his own, charismatic, mischievous self--but he's danger conscious, now. His stunts are a little more controlled, because he doesn't want to hurt people. He'll still occasionally scrap for fun, but never with the intention to seriously injure, as well as steal small things and lounge around in no loitering stores. He still takes signs and slaps stickers on railings, but he's less eager to fight or put himself in a situation where he might endanger somebody else. And he has a major fear of driving. He can sit in a car, certainly. He had to just to get to Camp Half Blood. But he refuses to get behind the wheel again. For the mean time, Vin will stick to skateboarding everywhere.
Vin is somewhat prideful in what he does. He's happy to say that he steals and that he won't take crap from people, and beams when people give him compliments. He'll given anyone any type of talk, whether about the birds and the bees or about how he thinks the earth was created. He absolutely despises talking about how he killed the boy, though. That's one topic that makes him squirm. But that aside, Vin is a happy-go-lucky guy. He takes things day by day and doesn't mind running in head first without a plan. Sometimes, that's his downfall. Other times, it works out great. Vin is likely to smile either way. He's friendly to most and will talk to anyone who starts a conversation with him. Being social comes natural to him.
Charisma aside, Vin is also very curious. If he wants to know something, he finds out about it. He'll go a great length to solve a mystery, because the question will burden him until an answer is found. This leads him to questionable situations sometimes, and can often get him into trouble. Vin is the kind of guy that strolls down a dark alley way in the middle of the night by himself just to find out what something shining on the ground might be. Consequences or something he doesn't typically think about. Somehow, though, he still complains when bad things happen due to his lack of thinking.
Fatal Flaw:
Vincent is afraid of hurting people. Specifically, killing them. He hesitates to make the final blow, which could lead to his own demise when fighting with an enemy.
Pets:
None
Talents:
Being a son of Hermes leads Vinnie to do questionable things. He's excellent at lock-picking as well as pick-pocketing and even smuggling products out of stores, to some extent. Hermes' talents aside, Vin is an experienced skateboarder and isn't half bad on a dirt bike, either. He can't sing or play an instrument to save his life, but he does have a guilty pleasure for poetry and song writing.
Weapons:
A boomerang spanning four feet in length. It has razor sharp edges and does return when thrown properly. The boomerang is black in color, with celestial bronze edges that are silver in color. The weapon has been affectionately named Arsenio. While many would consider Arsenio to be a heavy, bulky weapon, Vin finds that the weapon isn't actually particularly hard to carry, throw, or run with. He suspect the ease of using the weapon is a gift from his father, Hermes, though there is no actual proof of this and he's never met his dad so he can't ask about it.
Arsenio, because of the inconvenience of its shear size, can cut down and transform into to a black and gold striped lanyard around his neck. At the bottom of the lanyard, along with his house and car keys, is a small golden boomerang. It hangs like a keychain, but the boomerang is the embodiment of Arsenio. When Arsenio is out and in use, any keys that Vin keeps on the lanyard cannot be accessed.
Year-Round or Summer:
Year-round
Other:
Vin loves working out because it allows him to blow off steam in a way that's as close as you can get to violence without being violent.


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:44 pm

Adam Charles Lewins

Name: Adam Charles Lewins, who goes by just Adam.
Age/Birthday: Adam was born in 1900, but due to his past, he never aged in the Lotus Casino keeping him forever seventeen. His birthday is February 17th, 1901. In actuality, he's 113.
Gender: Male.
God Parent: Morpheus.
Claimed: Yes.
Mortal Family:
Mary Lewins (Biological Mother) - Mary loved her son more than anything in the world and would do anything for him. When Adam wanted to go off to the war, she was extremely proud of his noble desires to fight for the cause. She was a little worried since he was underage, but Adam assured her that he'd be fine. Mary met Morpheus one day at the market while she was shopping for meats, since she didn't have her own farm, seeing how it was pretty difficult to have a farm New York. Morpheus appeared to her as a rich man who just wanted love. And that's what he got. Morpheus and Mary fell in love with each other. It tore the god apart to leave his wife and child but he left eventually, leaving his son and his wife all his money.
Lucy Lewins (Biological Sister) - Adam and his sister were pretty distant for their time period. Most siblings then would have been best friends, or at least like each other. Lucy didn't appear to like Adam at all. She often seemed annoyed by his presence and rarely spoke to him. Except when Adam left for the Great War. When Adam announced that he was leaving, his mother broke down in tears and left the room leaving only Adam's younger sister to comfort him. Lucy ran up to Adam and threw her arms around his neck and cried. Surprised, Adam held her and rubbed her back, patting her gently. Turns out, Lucy could've been an oracle for Apollo. She was always given glimpses of the future, but never the actual visions. So when Adam announced that he was going to war, she was quiet because she'd been going through a sort of vision. The vision was of the horrors of the battlefield. For the last days, she pleaded with her brother not to go, but he didn't listen.
Jane Lewins (Biological Sister) - Another daughter of Morpheus, Adam barely knew Jane before he went off to war. She was only three when he left home for the War. During the time they did know each other, Adam and Jane seemed to spend every waking moment with each other. They were always together, Jane would always chatter away to Adam, curling up on his chest while they slept. The two were practically inseparable. Adam never even got to see her fifth birthday. Adam's been told that she's still alive and he's been desperately trying to meet her. That's all he wants for the rest of his life, is to spend it with someone he can remember from his past.
Years in Camp: Adam's been here for about three weeks.
History: Adam was born and raised in New York of the early twentieth century. For the majority of his infant years, his mother didn't have a job, leaving them to the streets or to rent out expensive apartments for the night and only the night. The severity of the situation arose when Mary's possessions were stolen out of her bag one night in the winter, leaving her and her infant son without a blanket for the night. Right then and there, Mary made the decision to suck up her pride and talk to her parents again. Though her parents were disappointed in her for not marrying, they still loved her and took her and Adam into their home. That's where they lived for three years until Mary had enough money saved up for a house in Queens. Adam's grandparents were definitely sad to see their only grandson leave, but they let him go easily. After Adam and his mother left, they lived in a small house in Queens as planned.
After all the hardships in his early years, Adam had a relatively easy childhood. He didn't have school and he didn't have any siblings to compete with or fight with. Though he had an easy childhood, he was particularly lonely because of no siblings and no pets. Also, his mother was gone a lot. She was always working at that shoe factory. His mother worked from about five in the morning until ten at night most times. She'd come home and just flop down, dead tired. And when Adam was old enough, he got a job at the same shoe factory. He'd work the same amount of hours as his mother and soon enough they began pulling enough money for extra stuff at home. But, when Adam was eight, he got into a horrible accident at the factory that nearly killed him. He almost got caught in a press machine. From there, his mother made sure that he didn't continue work at the factory. He wasn't allowed. After the factory incident, Adam's father came around again only to knock up his mother. Mary had another baby when Adam was ten. Her name was Lucy.
After Lucy was born, Adam spent most of his time taking care of her when their mother was away. Adam was a good brother to her even though she seemed to hate him. Other than Lucy, Adam spent most of his teen years alone, just reading or practicing his writing skills. Adam was never any good with reading or writing, but his mother taught him since he never went to school to actually learn. He had always wanted to go to school, too. Mary had always told Adam that they couldn't afford it. And now that Adam couldn't work anymore, they sure as heck couldn't afford it. When Lucy was three, Adam started looking for a job again. He needed money for his sister. As if he didn't have enough pressure on him, war broke out in 1914 and all the men disappeared from the factories. Well, not all the men. Just quite a few of them. So, Adam got a job and was payed well. A year later, his baby sister, Jane, was born. Two years after Jane was born, America entered into the Great War and Adam signed up for the cause.
He came home one day after work to find his mother sitting at the table, crying. She yelled at him and screamed at him not to leave her. The war was an awful idea. But Adam didn't listen. He wanted to be worth something for once in his life. He wanted to feel like an American hero. He wanted to be great. Mary pleaded with him and begged him to stay, but Adam wouldn't listen. He had his heart set on going to war. When Adam arrived in basic training a few days later, the camp was in a hurry to get the men ready for war. It was a six week program. Six weeks of hell on his muscles. Adam's hair was shaved, he was given a gun, taught how to shoot, and they basically shipped him off to war. On the boat to Europe, Adam made some great friends. He spoke to a boy about his age of the same situation. The boy's name was Sam. Sam was from Pennsylvania, but had signed up in the New York Regiment. Adam and Sam bonded over boy things for a while on the boat.
However, when the two boys were deployed onto the Western Front, their world changed forever. The ride there in the back of the truck was silent. Bombs were going off in the distance, occasional booms and sounding like thunder. A few of the boys were praying to themselves. Adam and Sam were blissfully unaware of the impending horrors that awaited them on the Western Front. As the boys got off the truck, they were told to make themselves look small and move quickly to the trenches. Each of the boys did and they made it there alive. In the trenches, the boys were given guns and retaught how to shoot them. The guns they were given in the trenches were slightly different than the ones back in America. They were foreign almost. When Adam asked an older soldier about it, the soldier replied that they were French and the only available weapons. Their weapons had either been badly damaged or lost. Still confused, Adam went along with it.
That first night was pure terror for the new boys in the trench. Bombs went off over head, occasional shrapnel flying into the trenches. The other men slept fitfully while Adam and Sam stayed up all night whispering back and forth. They were too nervous and too upset to sleep. They'd been lied to. The Western Front was nothing like the way it was on the propaganda posters. Nothing. The posters had told them that the war was going to be easy and quick and from looking the way it was, nothing was looking easy or quick. All night Adam stayed up and prayed to every god he'd ever heard of. There were points where he was so nervous he'd have to get up and relieve himself. By the time morning rolled around, each of the boys were given a briefing on how the whole thing would work. They were told the ins and outs of bombings and all the slang and just everything. Within fifteen minutes of waking up, the men lined up against the trench wall waiting for the sound of the whistle to blow. Adam crossed himself and then the whistle blew.
Suddenly it was chaos and anarchy and hectic all at once as the men clambered out of the trench. A few were shot before the could even climb. Terrified, Adam forgot everything he knew about and just ran. He ran like hell. Along the way he was shot at. Bombs and bullets rained down mercilessly overhead, kicking up mud, blood, and water from the ground. Adam ran with Sam and Sam was doing okay. Until they ran into a German soldier. The German garbled at them in some ugly language and suddenly skewered Sam through the chest. He yanked the end of gun out Sam and Sam fell to the ground twitching in pain. Adam's eyes were huge and he barely thought about what he did next. He stabbed the soldier through the lower abdomen. The man fell to the ground, writhing in the mud. His blood spilled out of his body, a strangely beautiful scarlet color. From there, Adam used his gun he was given. He shot as many bullets as he could and avoided getting shot. Adam didn't think as he moved. He just kept moving.
Suddenly, an explosion happened nearby him sending Adam flying through the air. The son of Morpheus hit the ground hard landing on his arm in an old crater filled with water. The water was tinted red from blood. Not his own, though. Adam glanced around and steadied himself by putting his hand on what he thought was the ground. He glanced down, but his hand was resting on a random body part that he had no idea how to identify. Adam let out a choking noise and keeled over, vomiting in the water. As he finished vomiting, a fellow soldier pulled him out of the water and they kept moving across No Man's Land. Just as a grenade exploded over head, they dove into a new trench better than the last one. It had shelves and a wood floor. It was deep, too. Adam just lay there on the floor muttering incoherent words. He was speaking half in English and half in Greek making him totally incomprehensible to the other boys. The other men just looked at Adam like he was insane. Some of the older soldiers took one look at Adam and said, "He's shell-shocked." And that's exactly what he was. For the next twelve hours after that, Adam didn't sleep, eat, or drink. He sat in a corner and mumbled to himself. When he finally snapped out of it, the men were ordered to move forward. Adam was barely able to cross No Man's Land once before, how could he do it again? With grenades.
His commanding officer gave Adam a handful of grenades and told him to throw as hard and fast as he could. Adam had been noticed for having a ridiculously good aim. When the whistle blew, Adam shut down. He stopped thinking, he stopped talking, he stopped all but moving. He was a machine out there on that decimated landscape. He was a true machine. Adam skewered men left and right, tossed grenades into the distance, blew stuff up. All within a two minute time period. This time when he crossed No Man's Land, Adam didn't make the same mistake as last time. Last time he spent too much time standing around. This time the only goal in his mind was to live long enough to see that trench wall. And that was what happened. Adam made it to the trench again. This time, he stopped speaking to the other men all together. He just stopped. He was done.
Later that same week, they had been in the same trench for a week and Adam was completely done. He went into a quiet part of the trench and held a gun to his arm. He knew that if he got badly injured, they'd send him to a hospital. They wouldn't keep him on the war front. And that's what he did. Adam pressed the nozzle of the revolver against his arm and pulled the trigger. At the last second, though, Adam panicked and the bullet only grazed the side of his arm. As punishment, Adam was to stay on the line with the other men. During the rest of his time with the other men, Adam felt himself slowly going insane. He began to have hallucinations and flashbacks to the first time he crossed No Man's Land with Sam. He'd dream about Sam being blown up right in front of his very eyes. Adam was becoming mentally unstable. He lost over twenty pounds in the war. By the time someone realized what was happening to Adam, he was a gaunt skeleton who was sitting the trench, hugging a shotgun and whispering to himself.
There was a point when food had to be forced down the boy's throat. He couldn't even eat by himself. The lowest point that Adam hit during the war was the point where he was fully ready to die. He stood up in the middle of the night and climbed over the top of the trench. He held his arms out and called, "I'm ready!" Just as bullet flew past his head, his friends grabbed him and held him down while writhed and screamed in pain. He wasn't screaming about physical pain, either. He was screaming about the mental pain. Shortly after the Regiment made it to the forest, an ambulance was sent for Adam. He was hauled away to a mental hospital in Europe. Adam spent his Christmas and his 17th birthday in a mental hospital in France. But, on the bright side, Adam learned French while he was in the asylum. Shortly after his birthday, the veteran was released from the hospital and sent home with honors from his commander.
As soon as he got home back in America, his mother wanted to take him and his sisters to a hotel in Las Vegas to help him unwind from the war. During the entirety of the trip, Adam was quiet and merely stared out the window of the train. He didn't say a word to anyone. He kept his mouth shut, which made his mother cry while he was asleep. He'll never know that, either. When they arrived in Las Vegas, they headed straight to the Lotus Casino for some relaxation time. The Lotus flowers that Adam ate while he was there made him completely forget about everything he'd just witnessed and experienced. He was happy for once in a long time.
Until that satyr found him and rescued him. The satyr brought him Camp a short while ago and he's been here for a few weeks now.
Physical Appearance: Adam stands at the height of five foot seven inches tall. He's always been an average sized guy, well, in his own time he was. The average height size was a lot smaller than it is in current times. Adam has a bad stature, but impressive posture. He always stands like a soldier, since his training will always stay with him. With his light frame and small bones, Adam could easily be perceived as a male nymph--that is, if he stood with bad posture. Adam makes himself look about three inches taller, normally. His legs and arms are slim, but toned. Adam has relatively small hands and feet for a boy. On his arm, Adam's got a massive scar from where he shot himself. At the last second, Adam pulled the gun away, causing the bullet to only graze his arm.
Adam has very fair skin with a few moles and beauty marks dotting his skin here and there. Due to his Irish ancestry, his skin tends to get burned a lot, so Adam is frequently wearing sunblock. Along with his skin tone, Adam has a very good complexion, generally. He doesn't get that much acne anymore since he's nearly an adult, but he still gets the occasional zit near his jawline. Adam's frequently touching his jaw. The son of Morpheus has a very soft face with gentle features. His features and bone structure isn't hard and prominent like most guys his age. He has a rounded chin with a bit of an indent in the middle. Adam's lips and mouth are rather small and pink. Above Adam's mouth is his nose. Adam has a small nose that slops gently down his face. His nostrils flare out when he's angry and he's been told that it's a rather cute trait. The base of his nose is a bit wider than he likes it to be. The most distinguishing mark on Adam's face would have to be the scar on the side of his face, by his ear. It's a scar from being hit with shrapnel.
The most prominent feature of Adam's entire body would have to be his eyes. He has very average shaped eyes that are started to develop crinkles at the corners. His actual eye color is what's most surprising. Adam has a vibrant blue eyes with hints of green and golden, brown flecks thrown in. Around his pupils is a ring of straight teal green which gives his eyes a popping color. Framing his beautiful eyes is an average set of blonde, short eyelashes. Since he's a guy, he never wears mascara. Well, except for this one time... Anyways, above Adam's eyes are his eyebrows. He has nicely sculpted, well-kept blonde eyebrows. They're hardly noticeable, really.
On of top of Adam's head sits a full head of hair. Adam has very thick, dark-brown hair. Or, at least he thought it was brown. Adam is naturally a brunette but for some reason, when he came out of the Lotus Casino he found that his hair was blonde. The satyr told him that it had been bleached while he was in there and that he must've done it himself. Currently Adam has very light, bleached blonde hair. His roots are starting to grow back and currently just the tips of his hair are blonde. He's not sure if he's going to keep it bleached or not, though. He rather likes it this way. His hair is a bit longer than most guys, going past his ears if he does nothing with it but he usually keeps it styled with a bit of Axe styling gel. Since the turn of the century, he's really discovered hair products. His hair generally is found standing up in a voluminous fashion.
Adam has a very nice style. He stays dressed in nice clothes most of the time, still stuck in his early twentieth century mindset that he has to look nice. He generally wears a clean, crisp button down shirt tucked into a pair of tight slacks with a pair of oxfords and a jacket over it. If he really has to dress up, Adam goes for the bow ties versus the ties. As he grows more into the current styles, Adam is slowly becoming a bit more lax with what he wears. He'll occasionally wear a v-neck t-shirt with a pair of nice, dark jeans and a pair of white hi-top shoes. He's found that this combination looks rather nice together. Since he's come out of the Lotus Casino, Adam has really taken a liking to sunglasses. Especially Ray-bans.
As for Adam's aura, he has an aura of calmness. Despite the insanity that runs rampant through Adam's mind, he has a very calming aura. It's one of the gifts from his father. His father is the god of dreams and so Adam has a calming, almost sleepy aura. Being around him makes you want to take a nap and have good dreams. Usually his aura isn't as strong as the way it's being described but if he's used his powers a lot during the day, his aura tends to get stronger and stronger.
Personality: Adam suffers from Post-traumatic Stress Disorder that he received during WWI when stationed in the Western Front in Europe. His disorder affects his life in many, many ways. Often Adam will have full mental breakdowns if something reminds him of the Western Front. He thinks about it too much, often flooding his way of normal thought. Adam indeed went absolutely insane during his time in the war. When he's not losing his mind, Adam's a quiet eighteen year old boy who enjoys spending his time alone. He's a true introvert, often spending all of his time reading in the library or curled up beside a fireplace with a notebook and a pencil.
Right off the bat, Adam could easily be described as introverted and quiet. He spends almost all of his time isolated and alone. He's a very quiet child and rarely speaks up. That pretty much stops him from speaking up and vocalizing his opinion. Adam's almost afraid to speak about his opinion which would make him the worst leader ever, by the way. He tends to keep things bottled up inside him as well. Adam very rarely is vocal about anything, actually. If he has something to say, he won't say it unless it's a life threatening situation.
As stated previously, Adam's a ruined soul. He's tormented, tortured, and destroyed. Tortured by his own demons and fears and memories. While he was in the Lotus, his memories were suppressed by the chemical makeup of the flowers and the effects they had on his brain but now that he's out after nearly a century in the Casino, his memories are nearly crystal clear. Adam never, ever talks about these memories but as stated before, he's clearly mentally unstable. He can hold his emotions well on a good day but on a bad day... it's bad. Adam's been so horribly affected by the carnage of WWI that he'll often have hallucinations and flashbacks. Sometimes he'll have hallucinations within the flashbacks. It's truly awful. Adam has hit that point where he's sat in his cabin all day and thought he was back in the trenches again. He honestly thought that's what was happening. He's become so deteriorated that he can hardly tell reality from hallucination anymore.
And on top of that, Adam's awkward and hesitant. Even for a teenager. He's awkward with girls and he's very awkward with other boys. Adam doesn't have many friends and he's not sure how to make them. He can hardly talk to people. Adam tends to befriend more animals than people because of this. He's a very hesitant boy. He's hesitant with doing things and he tends to over-think them a lot. He can't actually do something without thinking about it. Due to the war incidents, he's gotten better at just going with it, though.
If you were to hand Adam a gun and tell him to go kill people, he'd do it without question. One of Adam's greatest assets is that his kills and fights without question even if he doesn't like it. He hates fighting and he hates training, but he's naturally good at it. If his friends are in trouble and they're being killed, Adam will fight without question and he'll turn into a machine.
Adam's a very loyal person. Once he makes a friend, you can count on him for basically the rest of your life. Adam sticks with people until the very end and even after. He's the guy that girls go to talk to about their feelings. Since he's so quiet, Adam really knows how to listen and that's what makes him such a good guy. He knows how to listen and respond at the right parts. He's a great friend to guys and girls alike, he just doesn't have very many. He'll give a smile to practically anyone who wants it. He's super nice in general and would've been very popular except for his damage to his brain.
Despite never going to school, Adam's extremely intelligent. He could've skipped a grade in school if he had gone. Adam has a natural aptitude for learning and he loves reading and writing. He was never diagnosed with dyslexia or ADHD--technically because of his time period--mostly because he doesn't have dyslexia. He does have ADD, though. He has a natural curiosity for things he doesn't know and things that are restricted towards him. If you tell Adam that he's going to not be allowed to have knowledge, he's automatically going to learn it anyways.
Fatal Flaw: Adam's has many flaws, but his biggest flaw is his disability to distinguish reality from hallucinations. His hallucinations have often put him in a bad spot and will continue to do this throughout the rest of his life. They come at random times and he never knows when they're going to happen. He can remember that he has them afterwards, but he can't do anything to stop them and while he's in them, he doesn't realize it.
Another fatal flaw is his obedience and the way he'll fight without questioning it. The solider buried in his subconscious just automatically reacts to the weapon in his hand and it's almost like he becomes a different person with a weapon in his hand. He'll kill you if he's told to do it and it won't matter who you are.
Talents:
Dream Walking: The son of Morpheus has perfected his ability to walk through the dreams of others and of his own without become tired. The only downside of this power is that Adam can only do it with one other person and he has to be in physical contact with the person. This talent was a talent shown to him by his baby sister, Jane. He can stay in a dream unnoticed and be completely aware of his surroundings. However, if he's killed in a dream, he's killed in reality, too. Sort of like Inception.
Beauty Rest: Adam has the capability of not needing much sleep at all--which really helped him on the war-front many years ago. Adam could sleep for maybe two or three hours and he was good to go. He'd be plenty well-rested and rearing for action.
Illusions: That's right. Adam's able to create small illusions within dreams. Now this is a power that Adam has not quite perfected or messed around with since it requires other people to do it with. If he did it to himself, it'd be just classified as Lucid Dreaming.
Hypnokinesis: Adam has a slight ability to manipulate someone into feeling tired. He doesn't practice this power a lot, though. He doesn't like it.
Weapons: Adam has a simple light wood bow and a set of arrows to go with it. He has one of the best shots next to the Apollo kids but he really doesn't ever use this bow because, to be perfectly honest, he prefers any kind of gun to a weapon of Camp's caliber.
Year-Round or Summer: All year.
Other: His color is gray and the total word count of this app is: 4755.
Pets: Adam has a Husky puppy. The dog's name is Hercules.
Spoiler:
 


Spoiler:
 


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:47 pm

reserved.


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:49 pm

reserved.


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:49 pm

reserved.


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:49 pm

reserved.


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:50 pm

reserved.


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:50 pm

inactive/dead


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PostSubject: Re: extremely lame crap,   Wed Dec 26, 2012 3:51 pm

Iris; Goddess of rainbows & Divine Messenger


Character you're applying for: ---> I'm applying for Miss Iris. :D

Brief description of the character: ---> Iris has soft, lush green eyes that literally change colors. Depending on her mood they change to all the colors of the rainbow including black and white. Iris usually appears as a messy traveler with long, black hair thrown up into a bun with chopsticks sticking out. Iris stands at about five foot six inces being the average human height. Unless she's in Olympus, then she stands at about twenty feet or so. Give or take a meter. Iris has soft, feminine features with gently shaped eyebrows and generous eyelashes that frame her ever changing eyes. Her skin is a very pale color, almost albino, but not that severe.
Iris is the one who links the gods and goddesses of Mt. Olympus with the ones on the Earth and in the Sea and in the Underworld. She travels all over the worlds and is often a tad crabby from her trips. Iris doesn't often get a moment to herself and being this busy with her job she doesn't really reside anywhere.
Despite her travels and no a lot of rest, Iris always resides in a good mood when meeting people and gods. She's often generous and kind to everyone and she's one of the more popular goddesses. Iris cares a bit about what she looks like and often tries to look slightly nice if she's meeting people. However if she has a slower day she'll put on a pair of yoga pants and try to relax for a few moments.

Sample Roleplay: ---> Iris drummed her fingers along the window of the mortal car. It was a particularly hot, summer day and she was stuck in traffic. The smells of exhaust and the heat almost made it unbearable. She reached over to the radio and turned on a station. A particularly annoying pop song started playing. Iris cringed. This mortal music was awful. But, the car in front of her moved about three meters. Iris's eyes darted to her side mirror; there were a couple cars on the opposite side of the road. She'd have to find a different way to get into Hollywood. Iris cursed in Greek and spun the wheel hard. She gripped the headrest and craned around to see if anyone was coming and pulled the car out. Sweat dripped off her forehead as she pulled the car out of it's spot and onto the road. She stomped on the gas and wind came rushing in through the window. "Ahh..." she said resting her back against the sticky, hot seat.
In a matter of two hours, she was in Hollywood and driving up Mount Lee to get to an entrance on the Underworld. Up ahead, the goddess saw an end of road sign coming up. She pulled the car up to the side of the road and parked. Iris turned the key and engine died. She stared up the mountain. The Hollywood sign was only a couple of feet away. She got out and jogged over to the sign. The entrance was normal looking and she said a few words in the Greek and the entrance was open. The goddess braced herself for the smell of death and took a deep breath and climbed inside.
Charon was there at the entrance. He didn't so much as glance at Iris. Iris walked over to him and smiled, "Hey, Charon." She waved. "How are you?"
"Dead." Charon replied curtly and waved his hand, signaling for Iris to get in the boat.
Iris climbed in and sat down on the bench. Charon shoved off from the pier-thing. Iris was in the Underworld, now. Ready to settle some business with Hades.

Why do you deserve/want to roleplay this character? --> Well, nobody else applies for gods or goddesses so like Angel said. This is kind of a last resort type thing. Plus, I've never had a canon before and I think it'd be fun. Plus, I'm a good roleplayer and I really like Iris. She seems like fun. I'm also an admin, so I'm responsible.




Zeus; god of the sky, law, order, lightning, justice, weather,

Character you're applying for:
Mr. Zeusy.

Brief description of the character:
Personality:

Zeus is very proud and doesn’t like to admit when he’s wrong. He’s often been described as making wonderfully, dramatic exits and entrances. Sometimes he appears as a crabby, angry god. But he just likes his respect. Zeus is the ruler of the Olympian gods so he is their leader and is often addressed as father because he has sired many demigods and Olympians. At times Zeus can be very charming and suave. We know this because he has many children.
Zeus is very popular among the gods and goddesses and radiates power. He has a very lightning-y personality. He’s slightly moody at times, too. Zeus doesn’t exactly remember all his children’s names either.

Physical:
Zeus is rather tall when he’s in Olympian form. About forty feet. But he’ll switch to a normal business-man when he’s around mortals. Zeus likes to wear suits, usually dark blue or navy in color. He likes silk, pin-striped suits as well. His eyes match storm clouds. They’re usually a rainy gray.
Zeus’s face is hard, proud, and handsome. He has a well-trimmed beard of marbled black and gray, like a storm cloud.
As you get closer to him, physically speaking, the air will smell like the inside of a storm cloud. Like Ozone and lightning.

Sample Roleplay:
The king of the gods, Zeus, sat on his simple throne of platinum. His rainy gray eyes flickered with amusement as he listened to Hephaestus talk about one of his demigod children. Although he was barely listening, he could still hear his son talk about his demigod like they were friends. Zeus was thinking about other things as well. Like the uprising of Kronos and his evil army.
A while ago, Percy Jackson and his friends had come to Olympus with his master bolt telling a tale of despair about how something in Tartarus was getting stronger. At the time, he hadn’t really wanted to think about it and tried to avoid the conversation. But now it was all his daughter, Athena, could talk about it. The two would worry about it. Until the threat became very clear. Zeus now knew for sure that Kronos was alive in the body of a demigod and the gods were going to have to do something about it. That made Zeus particularly upset. He hadn’t planned on fighting his father again.

Why do you deserve/want to roleplay this character?:
Because I’m awesome. No, because I think as an admin I’m very good at RPing and I represent Zeus well, too. A lot of people tell me I’m like his daughter. Because I’m popular around the site with the other users and I have power and I like power. So I kind of am like Zeus in a way.


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PostSubject: Re: extremely lame crap,   Fri Dec 28, 2012 8:39 pm




update

Update: Chanel Crystal Hale has been finished. She really didn't take that long to finish and I had loads of muse for her. :D I love her omg. Anyways, she's been dibbed for Tribute. Nico's unfinished Nyx character and her song is Come Away To The Water by Maroon 5. The reason I picked that song for Chanel is because it's a song from the Hunger Games soundtrack. It's about the career pack trying to get the other tributes to come towards them so they can kill them and win the games. That's what Chanel tries to do with monsters.

Here's her link: x Have fun reading her!
40
yonkers
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PostSubject: Re: extremely lame crap,   Sun Feb 03, 2013 1:16 am

i finished roman dont judge me
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PostSubject: Re: extremely lame crap,   Tue Feb 12, 2013 11:13 pm

I added a character. :D She's an older character that I decided to bring back. She's not very good but I don't really mind. I just love her character. Wow.
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PostSubject: Re: extremely lame crap,   Today at 7:57 am

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extremely lame crap,
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